@startuml
sprite $strikethrough [48x48/16] {
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!define FA6_STRIKETHROUGH(_alias) ENTITY(rectangle,black,strikethrough,_alias,FA6 STRIKETHROUGH)
!define FA6_STRIKETHROUGH(_alias, _label) ENTITY(rectangle,black,strikethrough,_label, _alias,FA6 STRIKETHROUGH)
!define FA6_STRIKETHROUGH(_alias, _label, _shape) ENTITY(_shape,black,strikethrough,_label, _alias,FA6 STRIKETHROUGH)
!define FA6_STRIKETHROUGH(_alias, _label, _shape, _color) ENTITY(_shape,_color,strikethrough,_label, _alias,FA6 STRIKETHROUGH)
skinparam folderBackgroundColor<<FA6 STRIKETHROUGH>> White
@enduml